Crimson Moon Glossary: Every Term Explained
Plain-English definitions for every Crimson Moon place, system, item and term named in official material so far, ahead of the September 2026 release.
Updated Aug 23 · Last verified: 2026-08-23
How to use this glossary
This page collects the proper nouns and mechanic names Crimson Moon's developer has actually named, either on the Steam store page or in the official Gameplay Explained videos. The game has not shipped, so anything here can still change — but these are names the developer used, not guesses.
Places
Gildenarch
The city where Crimson Moon is set, described as having fallen to demons, undead, and abominations before the game begins. Note that automatic subtitles mangle this name badly; the store page spelling is authoritative.
Sanctus Clypeus
The sanctuary that acts as your central hub. Every run starts here, and you prepare here before each mission: managing gear, upgrading equipment, and settling on a build. Earlier versions of this site called it "a church," which came from the store description before the developer named it.
War Table
Where missions are selected inside Sanctus Clypeus. This is the point a run actually begins from.
Loadout Station
The other half of hub preparation: gear, consumables, and choosing which Angel you take into the hunt.
Ward
A district of Gildenarch, and the unit a run is built around. A ward holds missions, elite encounters, mini bosses, and secrets, with a boss at the far end.
Abraxas Stone
Sits beyond a ward's final boss. What it does has not been explained.
Systems and mechanics
Nephilim
The player character's nature: a human-angel hybrid. Framed as why you can fight what has taken the city.
Purify
The act of permanently adding equipment you found during a run to your collection. Purified gear survives the run that produced it, so later attempts can start with equipment you already own.
Life pool
What absorbs your deaths inside a single run. Exhaust it and the run ends; loot you dropped along the way stays dropped.
Boon
A modifier that shapes how your character fights. Three things hand them out: equipment you have on, Nexus gates you pass through, and lore scrolls you return.
Nexus gate
A decision point encountered several times within a run. Each one offers a choice of temporary boons that last until the run ends.
Weapon art
An ability carried by the weapon itself rather than by your character, each on its own cooldown. This is what separates two weapons that otherwise swing the same way.
Angel
Chosen before a hunt begins. Together with gear, weapon arts and boons, it is the last of the four things that define a build.
Lore scroll
A collectible. Returning them to Mereda unlocks further boons for later runs.
Souls
A currency Mereda accepts alongside lore scrolls. What else spends souls has not been stated.
Blessing
Named alongside boons as something Mereda trades for. The developer has not explained how a blessing differs from a boon, so this entry stops here.
Dynamic difficulty
A system mentioned on the store page that adjusts challenge as you play rather than a fixed setting chosen up front.
Angelic transformation
A supernatural ability referenced in the store description. Previews describe a transformed state in combat, but the developer has not published how it is triggered or what it changes.
People in Sanctus Clypeus
The developer has named four allies stationed in the hub. Each one is a service rather than a quest-giver in the usual sense.
Gallant
The mentor figure, and the source of bounty quests.
Mereda
The historian. Trades lore scrolls and souls for boons and blessings, which makes her the main way run collectibles turn into permanent power.
Lotte
Sells trinkets, throwables, and consumables.
Gajov
Upgrades the rarity of gear you already own.
Factions
Order of the Crimson Moon
Humanity's last organized resistance, per the store description. The player character is called "its most feared weapon," which is where the game's title comes from.
Community shorthand
None yet — there is no established player community generating nicknames before release. This section fills in once the game has launched and players start talking about it in the Discord and elsewhere.
FAQ
Where do these names come from?
The Steam store description and the developer's own Gameplay Explained videos — see Sources for exactly how each was read.
Why do some entries say nothing has been explained?
Because the developer named the thing without describing it. Guessing what Abraxas Stone does would be inventing lore, so this page names it and stops.
A term is missing, what now?
Most likely it has not been revealed yet, or it only appeared in a single creator's preview and is waiting for confirmation. Check back after release.